The
NarraText
Story Ontology describes Story artifact relations in
terms of:
|
Transcript: CUSTOMER DOMAIN
has Data Sets consist of Text Documents contain NarraText Extractions are augmentable extensible modifiable automatically arrange into sentence-level concept maps can auto-detect mis-parses include Entities grammatical constituents map directly to dictionary semantics Entities parts-of-speech Quantities Story Elements are Characters Events Exposition Props Setting thematic roles encapsulate Scenes (text) consist of Event Streams consist of Events (text) have Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified participants (who,what) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified performs Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified place (where) props (who,what) can be circumstances (what) effects (what) people (who) place (where) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified provides affordance for Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified participants (who,what) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified performs Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified constraint for Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified participants (who,what) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified performs Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified setting context for has place (where) time (when) includes global setting consists of global influences are assumed expected implicit in mind unexpressed both general about conventions of circumstance culture physical envionment society history of circumstance culture physical envionment society tradition of circumstance culture physical envionment society shared about conventions of circumstance culture physical envionment society history of circumstance culture physical envionment society tradition of circumstance culture physical envionment society local environment consists of descriptive artifacts are apparent current explicit immediate tangible are feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified can be circumstances (what) effects (what) people (who) place (where) time (when) time (when) determine patterns and relationships can be associative (why) causative (why) chronological (when) coincidental (why) Exposition (text) describes Events (text) have Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified participants (who,what) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified performs Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified place (where) props (who,what) can be circumstances (what) effects (what) people (who) place (where) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified provides affordance for Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified participants (who,what) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified performs Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified constraint for Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified participants (who,what) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified performs Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified setting context for Event Streams consist of determine patterns and relationships can be associative (why) causative (why) chronological (when) coincidental (why) has place (where) time (when) includes global setting consists of global influences are assumed expected implicit in mind unexpressed both general about conventions of circumstance culture physical envionment society history of circumstance culture physical envionment society tradition of circumstance culture physical envionment society shared about conventions of circumstance culture physical envionment society history of circumstance culture physical envionment society tradition of circumstance culture physical envionment society local environment consists of descriptive artifacts are apparent current explicit immediate tangible are feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified can be circumstances (what) effects (what) people (who) place (where) time (when) time (when) global setting consists of global influences are assumed expected implicit in mind unexpressed both general about conventions of circumstance culture physical envionment society history of circumstance culture physical envionment society tradition of circumstance culture physical envionment society shared about conventions of circumstance culture physical envionment society history of circumstance culture physical envionment society tradition of circumstance culture physical envionment society setting context for Event Streams consist of Events (text) have Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified participants (who,what) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified performs Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified place (where) props (who,what) can be circumstances (what) effects (what) people (who) place (where) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified provides affordance for Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified participants (who,what) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified performs Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified constraint for Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified participants (who,what) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified performs Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified time (when) determine patterns and relationships can be associative (why) causative (why) chronological (when) coincidental (why) has place (where) time (when) includes global setting consists of global influences are assumed expected implicit in mind unexpressed both general about conventions of circumstance culture physical envionment society history of circumstance culture physical envionment society tradition of circumstance culture physical envionment society shared about conventions of circumstance culture physical envionment society history of circumstance culture physical envionment society tradition of circumstance culture physical envionment society local environment consists of descriptive artifacts are apparent current explicit immediate tangible are feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified can be circumstances (what) effects (what) people (who) place (where) time (when) narrate into story-lines establishes The Story tell The Story have Dialect (Language) (community of authorship) consists of orthography semantics can be community-specific semantics dictionary semantics domain semantics syntax isolate parts-of-speech thematic roles provide inherent leverageable structure (= value) Genre (content & order) (Communicative Purpose) have Point of View provide inherent leverageable structure (= value) Text Type (format/medium) (symbolic expression) provide inherent leverageable structure (= value) Domain Pragmatics language use for Scenes (text) consist of Event Streams consist of Events (text) have Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified participants (who,what) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified performs Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified place (where) props (who,what) can be circumstances (what) effects (what) people (who) place (where) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified provides affordance for Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified participants (who,what) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified performs Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified constraint for Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified participants (who,what) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified performs Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified setting context for has place (where) time (when) includes global setting consists of global influences are assumed expected implicit in mind unexpressed both general about conventions of circumstance culture physical envionment society history of circumstance culture physical envionment society tradition of circumstance culture physical envionment society shared about conventions of circumstance culture physical envionment society history of circumstance culture physical envionment society tradition of circumstance culture physical envionment society local environment consists of descriptive artifacts are apparent current explicit immediate tangible are feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified can be circumstances (what) effects (what) people (who) place (where) time (when) time (when) determine patterns and relationships can be associative (why) causative (why) chronological (when) coincidental (why) Exposition (text) describes Events (text) have Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified participants (who,what) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified performs Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified place (where) props (who,what) can be circumstances (what) effects (what) people (who) place (where) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified provides affordance for Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified participants (who,what) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified performs Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified constraint for Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified participants (who,what) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified performs Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified setting context for Event Streams consist of determine patterns and relationships can be associative (why) causative (why) chronological (when) coincidental (why) has place (where) time (when) includes global setting consists of global influences are assumed expected implicit in mind unexpressed both general about conventions of circumstance culture physical envionment society history of circumstance culture physical envionment society tradition of circumstance culture physical envionment society shared about conventions of circumstance culture physical envionment society history of circumstance culture physical envionment society tradition of circumstance culture physical envionment society local environment consists of descriptive artifacts are apparent current explicit immediate tangible are feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified can be circumstances (what) effects (what) people (who) place (where) time (when) time (when) global setting consists of global influences are assumed expected implicit in mind unexpressed both general about conventions of circumstance culture physical envionment society history of circumstance culture physical envionment society tradition of circumstance culture physical envionment society shared about conventions of circumstance culture physical envionment society history of circumstance culture physical envionment society tradition of circumstance culture physical envionment society setting context for Event Streams consist of Events (text) have Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified participants (who,what) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified performs Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified place (where) props (who,what) can be circumstances (what) effects (what) people (who) place (where) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified provides affordance for Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified participants (who,what) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified performs Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified constraint for Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified participants (who,what) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified performs Activities (how) has feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified time (when) determine patterns and relationships can be associative (why) causative (why) chronological (when) coincidental (why) has place (where) time (when) includes global setting consists of global influences are assumed expected implicit in mind unexpressed both general about conventions of circumstance culture physical envionment society history of circumstance culture physical envionment society tradition of circumstance culture physical envionment society shared about conventions of circumstance culture physical envionment society history of circumstance culture physical envionment society tradition of circumstance culture physical envionment society local environment consists of descriptive artifacts are apparent current explicit immediate tangible are feature sets (vectors) consist of features have polarity for example cost/benefit risk/reward sentiment success/failure may be negative neutral positive unspecified can be circumstances (what) effects (what) people (who) place (where) time (when) narrate into story-lines establishes The Story tell The Story provides domain semantics The Story NarraText GENERIC TAXONOMY defines inherent dictionary semantics Unified Taxonomy contains Domain Taxonomies and Glossaries has branches has nodes define community-specific semantics domain semantics |